![]() It is nice that you can swap between the weapon sets at supply basses scattered around levels, but the ability to change between them at any time would have made for some really interesting gameplay. It’s also worth noting they don’t feel quite as dynamic or fun as the main game’s swords. Now, however, there are a few more weapons at your disposal with the main addition being guns, which significantly change your approach to combat as they allow you to keep greater distances but generally deal out less damage. You’ll once again strategically target Titan body parts in order to efficiently take them down while adapting your strategy to face the slightly more complex enemies who usually pop-up around major objectives in each stage. The core gameplay innovations of the original title are once again presented here with a handful of worthwhile additions. Naturally, there’s more to the story than this set-up, but there’s no sense in spoiling the game or its related media. While the world is presented as being highly reminiscent of medieval Europe, the technology is a little more steam punk inspired thanks to the pneumatically powered Omni-directional Moblity Gear that allows its wearers to swing around on anchored cables so they can dismember the lumbering Titans with swords. The fact that these titular titans feature constant, disconcerting smiles all the time just adds to the creepiness. ![]() The franchise chronicles an ongoing conflict in an alternate world where most of humanity dwells behind protective walls that defend them from monstrous, humanoid giants who seem to want nothing more than to chow down on people. Considering this, look at this review as an addendum to my full review of the base game.įor those who either forgot or are less familiar with the source material, here’s a quick primer. But now we have Attack on Titan 2: Final Battle, which is really more of an expansion than a brand-new game. Instead, the developers actually came up with a number of clever ideas and mechanics to capture the cinematic and acrobatic nature of the show and manga’s battles, and Switch owners got to experience it for themselves with Attack on Titan 2. However, the core concept of massive battles featuring thousands of mindless grunts acting as fodder for a handful of overpowered heroes wouldn’t quite gel with the world of Attack on Titan. ![]() Their Dynasty Warriors franchise has not only featured more iterations than one could reasonably remember, but it’s also had spin-offs featuring characters from other game and anime franchises. If there’s one thing Koei Tecmo and Omega Force know how to do, it’s iterate on a concept.
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